SPELLNetherstorm
TYPEcombat, melee or ranged (3 rooms)
EFFECTroom
STAMINA9%

The netherworld is racked by violent weather far worse than anything experienced on the prime material plane. Casting requirements of netherstorm include intricate knowledge of the hellish underworld and an evil spirit to match. Only then will a person be capable of unleashing this horrific magic. Netherstorm does 1-45 damage (average 23) to everyone present. Demonkind, however, are completely immune to this wicked spell and the cleansing storm actually heals their wounds for 5-25 (average 15) health.

RACES/CLASSES THAT USE THIS SPELL

Heretic