SPELLStrengthen undead
TYPEnon-combat
ARGUMENTS<player or "all">
STAMINA15% per player affected

Calling upon his vast knowledge of the forces which cause undead beings to rise in our world, the necromancer can temporarily strengthen any undead being he is allied with. The chosen undead will gain bonuses of +8 to dexterity and intelligence, as well as +2 constitution. The effects of the spell last for one minute, and the undead can only be under the effect of one such spell at a time. By using the argument "all", the necromancer will confer this dark gift upon all allied undead in the room.

RACES/CLASSES THAT USE THIS SPELL

Necromancer