SPELL | Death ray |
TYPE | combat, melee or ranged (3 rooms) |
EFFECT | player |
STAMINA | 6% |
The necromantic death ray creates a focused beam of jet anti-life that streaks outwards from the caster to strike a victim from near or far. The beam itself absorbs all light, giving it its obsidian appearance, and absorbs 1-50 points of life from the victim (average 25).
RACES/CLASSES THAT USE THIS SPELL |