SPELL | Inspire |
TYPE | non-combat |
ARGUMENTS | <player or "all"> |
STAMINA | 10% per player affected |
Perhaps the primary ability of the bard, the inspire spell enhances teammates' performance in battle. This bit of magic dramatically improves the fighting characteristics of those affected. The inspiration lasts a minute, and a player can only be under one such spell at a time. The spell confers a +10 bonus to dexterity, intelligence, and accuracy. If cast with "all", only teammates are affected. Note that this spell does not affect the bard himself.
RACES/CLASSES THAT USE THIS SPELL |