CLASS | Illusionist |
TEAM LIMIT | 1 |
The illusionist is a master of deception. The wee folk (kender, gnomes and halflings), have long depended on base trickery to survive in the deadly lands of Genocide. This skill has evolved over the ages, becoming firmly entrenched in the arcane arts of these diminutive races. These arts range from simple tricks of the mind such as the mirror image spell, to fanciful illusionary attacks, to the summoning of spectral minions. The illusionist is also able to use a massive blade of illusionary force which, when wielded, makes even the smallest halfling a titan among men.
STAT MODIFIERS |
Strength | Dexterity | Accuracy | Constitution | Intelligence | |
-10 | +5 | -5 | -2 | +5 |
NON-COMBAT SPELLS | COMBAT SPELLS |
Delusive split | Color spray |
Invisibility | Illusionary assault |
Light | |
Mass invisibility | |
Mirror image | |
Misdirection | |
Phantom menace | |
See invisible | |
Spectral weapon | |
Warp reality |
RACES THAT CAN SELECT THIS CLASS |